The cost of creativity: balancing innovation with commercial success
We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
For us, virtual reality technology is an interface - a doorway into virtual worlds. We provide the platform that developers build those worlds on.
The latest version of SpatialOS is available now, bringing various features and fixes. The update revamps command status codes and improves the SDK’s Unity integration.
Dynamight Studios has revealed that its new sandbox MMORPG, Fractured, is being built with SpatialOS, which will allow the team to provide the game with massive scale, interaction and environment.
Bill Roper and Jason Johnson join Improbable
Berlin-based studio Klang Games discusses designing the politics of Seed's virtual world with Professor Lawrence Lessig
Bossa Studios has announced that the SpatialOS-powered MMO Worlds Adrift is now in a closed beta phase.
An emergent sandbox MMO of unprecedented scale and persistence.
Jagex, the creators of RuneScape, will deploy SpatialOS in the development of new projects.
Andy Grier and Tom Johnson from Spilt Milk Studios discuss creating the audio for Lazarus' persistent universe.
Improbable announces $502m Series B funding round, led by SoftBank