The cost of creativity: balancing innovation with commercial success

10 November 2020

We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.

Seed by Klang Games

28 February 2017

Grow the emotional and physical lives of unique, always-online characters on a planet of totally player-run communities.

Vanishing Stars by NINPO

28 February 2017

Ninpo’s unusual title is a brave amalgam of tower defence, MMOG and galaxy exploration, with battles fought planet by planet.

Improbable announces SpatialOS Open Beta, Unreal Engine integration, and launches SpatialOS Games Innovation Program

27 February 2017

Improbable announces SpatialOS Open Beta, Unreal Engine integration, and launches SpatialOS Games Innovation Program

We have some BIG announcements at GDC 2017

27 February 2017

Improbable announces updates to the SpatialOS platform, including demonstrations of the Unreal Engine integration in action, at the Games Developer Conference 2017 (GDC17) in San Francisco.

Creating a playable demo of the SpatialOS Unreal Integration

24 February 2017

Two breakout teams of SpatialOS engineers & designers have embarked on an important technical quest.

Improbable’s Rob Whitehead talks SpatialOS on the Google Cloud Podcast

21 February 2017

Improbable CTO, Rob Whitehead, joins Google Cloud Podcast to discuss strategic partnership with Google Cloud Platform (GCP) and what this means for game developers who wish to start developing on SpatialOS.

Bold Conjectures on: Doing away with global game managers in Cartel

15 February 2017

Cartel is a ground-up city-building simulation game being built on SpatialOS by developer Bold Conjectures.

The SpatialOS Game Jam 2017: Winners Announcement

14 February 2017

Rex Crowle, Lead Creator at Media Molecule, and a panel of SpatialOS experts had a great time playing and judging all of the submissions to the SpatialOS Game 2017.

Krillbite on: Making an MMO in seven days using SpatialOS

3 February 2017

Krillbite Studio explores building an MMO in just seven days on SpatialOS, during the Norwegian Gameplay Championship.

Improbable is taking SpatialOS to GDC 2017

31 January 2017

This year Improbable and the SpatialOS team will be exhibiting at GDC 2017 San Francisco, California.