The cost of creativity: balancing innovation with commercial success

10 November 2020

We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.

Dynamically distributing a simulation over hundreds of physics engines

22 January 2016

A simulation of just over 1 million entities distributed dynamically over 40 – 50 separate physics engines, represented by the different colours on SpatialOS.

Partnering with Andreessen Horowitz

24 March 2015

Today, we are excited to announce our investment from, and partnership with, Andreessen Horowitz.