Improbable news and blog

The cost of creativity: balancing innovation with commercial success

10 November 2020

We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.

Information Security at Improbable

30 June 2019

Life on the Core Security team at a technology startup

Tutorials: get started with SpatialOS and Unreal Engine

20 June 2019

Follow our four-part series on YouTube to start making your next multiplayer game using Unreal Engine and SpatialOS.

Community spotlight: Overduty VR: Battle Royale by Overduty

4 June 2019

Overduty VR: Battle Royale is a VR Battle Royale game built on SpatialOS. We caught up with the creators, Overduty, to find out more about the game.

Community spotlight: Garbage Country by Thomas van den Berg

30 May 2019

Thomas Van Den Berg is the creator of the Kingdom games and a SpatialOS prototype called Garbage Country.

Introducing session-based Example Project for SpatialOS for Unreal

21 May 2019

Revealing our new Example Project, tutorials, documentation for the SpatialOS GDK for Unreal.

Community spotlight: Kingshunt by Vaki Games

21 May 2019

Kingshunt is a multiplayer action-strategy game built using Unreal Engine and SpatialOS. We caught up with the creators, Vaki Games.

Community spotlight: Mankind Reborn by Far Frontier

16 May 2019

Mankind Reborn is an hardcore science-fiction MMO built with SpatialOS and Unreal Engine. We caught up with one of the founders, Christian Aguila.

Engineering velocity at Improbable.

15 May 2019

At Improbable, we have a team dedicated to improving how we deliver software confidently, predictably and productively - Engineering Velocity.

Community spotlight: Twokinds Online by Cookie Dragon Games

9 May 2019

TwoKinds Online is a community-focused MMORPG based on a webcomic, TwoKinds, and built with SpatialOS and Unity.

Updated pricing for SpatialOS with improvements to free tier

30 April 2019

We’ve updated our pricing details and improved our free tier - read more inside.