The cost of creativity: balancing innovation with commercial success
We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
Due to a change in Unity’s terms of service, all existing SpatialOS and Unity games are now in breach of Unity’s license terms.
Improbable announces that it is moving its UK headquarters to a new office in Spitalfields, to accommodate its growing team
Improbable announces that Aaryn Flynn, former General Manager of BioWare, joins as General Manager of games business in North America
NetEase, Inc. reveals details about Nostos, the company’s first open-world multiplayer VR game, and the integration of SpatialOS technology
Improbable announces investment from Chinese games giant NetEase; NetEase to make games using Improbable’s SpatialOS tech
Midwinter Entertainment announces funding and technology partnership with Improbable and unveils flagship title, Scavengers
Improbable has partnered with Darewise Entertainment to explore possibilities for development on Improbable’s SpatialOS platform
Improbable signs agreement with NetEase, a leading Chinese Internet technology company.
PlayRaven have partnered with Improbable to explore possibilities for SpatialOS
Improbable’s Unreal SDK Open Beta is available today for Windows-based development.