The cost of creativity: balancing innovation with commercial success

10 November 2020

We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.

Operational control of autonomous vehicle fleets powered by SpatialOS

12 February 2016

Exploring the creation of a large-scale, real-time digital replica of a city on SpatialOS, in order to maximise the efficiency of a fleet of autonomous vehicles.

Dynamically distributing a simulation over hundreds of physics engines

22 January 2016

A simulation of just over 1 million entities distributed dynamically over 40 – 50 separate physics engines, represented by the different colours on SpatialOS.