Improbable news and blog

The cost of creativity: balancing innovation with commercial success

10 November 2020

We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.

Flexible design and offloading with Midwinter Entertainment

3 September 2019

In our latest Livestream, we talked with Peter Burzynski of Midwinter about flexible design and offloading - watch it here.

Get started livestreams: Unreal 2019.1 overview.

30 August 2019

Did you miss our first Livestream? Don’t worry - the recording is now available on our YouTube channel.

SpatialOS for Unreal 2019.1 release

31 July 2019

Introducing 2019.1 - a significant step forward for SpatialOS for Unreal.

Tutorials: get started with SpatialOS and Unreal Engine

20 June 2019

Follow our four-part series on YouTube to start making your next multiplayer game using Unreal Engine and SpatialOS.

Introducing session-based Example Project for SpatialOS for Unreal

21 May 2019

Revealing our new Example Project, tutorials, documentation for the SpatialOS GDK for Unreal.

Updated pricing for SpatialOS with improvements to free tier

30 April 2019

We’ve updated our pricing details and improved our free tier - read more inside.

Introducing: the new Inspector

16 April 2019

We’ve rebuilt the Inspector, our virtual world visualisation tool, to be more modular and customisable.

Online services are coming to SpatialOS

19 March 2019

SpatialOS’ new online services will help you launch and operate your online game.

SpatialOS is coming to mobile

16 March 2019

The SpatialOS Games Development Kit (GDK) for Unity is now in pre-alpha for mobile game experimentation.

Godot, SpatialOS and engine integration

15 March 2019

If you’ve ever wanted to integrate SpatialOS with an engine other than Unity or Unreal, then our developer Charlie Micou has an experimental Godot integration and can tel