Improbable news and blog

The cost of creativity: balancing innovation with commercial success

10 November 2020

We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.

Watch the latest trailer for Entrada Studio’s Rebel Horizons

16 March 2017

Watch the trailer for Entrada Interactive’s Rebel Horizons; an open universe science fiction combat game currently in development on SpatialOS in the Unreal Engine.

VIDEO: SpatialOS panel talk featuring games industry legends

14 March 2017

At this year’s GDC 2017 we hosted a SpatialOS panel talk called Ready Player Everyone: Worlds, World Building and the Future of Online Games with some very special guests...

Catch us this week @ Google Cloud Next ‘17

7 March 2017

Improbable will be heading to this year’s Google Cloud Next '17 at the Moscone Center in San Francisco, California from March 8 - 10.

SpatialOS Open Beta + Experimental Unreal Integration: available now

2 March 2017

SpatialOS Open Beta for games has launches today; this new phase importantly brings the first iteration of the SpatialOS and Unreal Engine 4 (UE4) integration.

We have some BIG announcements at GDC 2017

27 February 2017

Improbable announces updates to the SpatialOS platform, including demonstrations of the Unreal Engine integration in action, at the Games Developer Conference 2017 (GDC17) in San Francisco.

Improbable’s Rob Whitehead talks SpatialOS on the Google Cloud Podcast

21 February 2017

Improbable CTO, Rob Whitehead, joins Google Cloud Podcast to discuss strategic partnership with Google Cloud Platform (GCP) and what this means for game developers who wish to start developing on SpatialOS.

The SpatialOS Game Jam 2017: Winners Announcement

14 February 2017

Rex Crowle, Lead Creator at Media Molecule, and a panel of SpatialOS experts had a great time playing and judging all of the submissions to the SpatialOS Game 2017.

Improbable at GDC 2017

26 January 2017

This year Improbable and the SpatialOS team will be exhibiting at GDC 2017 (27 Feb - 3 March) at the Moscone Center in San Francisco, California.

The SpatialOS Game Jam: the prizes, categories and rules

25 January 2017

What to expect from the SpatialOS Game Jam, 10th - 12th February 2017; fantastic prizes and categories that you’ll be competing over for the duration of the event.

Join the first Lazarus live stream: 28 February, 2017

24 January 2017

Spilt Milk Studios is the creator of Lazarus, a top-down, multiplayer, arcade shooter set in a persistent sci-fi universe that resets every week. The game is powered by SpatialOS.