As an Unreal / C++ Game Solution Engineer at Improbable, you will help build solutions for gameplay and game engine systems to directly support multiple games. You will also be working on our Unreal GDK product to accelerate the development of its feature set and align the roadmap with our partners’ projects. There is a broad range of challenging and interesting projects to work on. Similarly, we welcome diverse engineering backgrounds and want you to be able to support a variety of roles across all our teams.
You will utilize your experience in Unreal and C++ to architect and implement custom gameplay and game engine solutions that enable our partners to leverage the Unreal GDK product to create state of the art experiences.