At Improbable, we believe that the next revolution in entertainment and society will come from massive virtual worlds. They will create new economies and opportunities globally, changing not just how we play, but how we work and relate to each other. That’s why we’ve made it our mission to build the next generation of technologies for online multi-user games and simulations.
At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfillment of solving hard problems to achieve something profound and transformative.
We believe that the Metaverse experiences of today are far from what players and participants deserve. We believe we can create a better looking virtual world, filled with people, novel experiences and meaningful interactions by leveraging our AAA game development experiences.
We have already started this journey by holding a ScavLab event with over 4,000 players crowding into a single map to battle, and a Meet and Greet with K-Pop star AleXa attended by over a thousand fans who all got on stage at the same time.
Improbable is uniquely positioned to take a holistic and intentional approach to developing new worlds, providing the methods by which users can be the pioneers of immersive experiences that can be shared with friends and the world at large.
As a Lead or Principal Gameplay Engineer in a brand new prototyping team, you will help create the next generation of what online social experiences can be. An ideal candidate is someone who has helped develop multiple games with knowledge of various engines, systems and tools and is looking for a fresh challenge on a new frontier!