Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self.
Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.
At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative.
Quality is everybody’s responsibility. As a Quality Assurance Engineer in the Reliability Engineering organisation, it’s your mission to enable Improbable’s Software Engineers to own and take pride in the quality of their work. Embedded in a feature development team you will lead them from among them, acting as the team’s testing expert and mentor.
Your relentlessly high standards will enable teams to test, release and operate their products quickly, reliably, repeatedly, safely. You’ll apply the utmost confidence which leads to higher customer satisfaction and more successful products.
We strive for a faster, more effective, more flexible game development.