At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
as an Audio Programmer is to implement the complexities of the creative vision of the artists and designers of the audio team. You will play a key role interfacing between the game engine and content creators, and support the game development by finding solutions - in the way of writing tools or features as needed - that will expand the content offering of the game.
Areas for Impact
Our Audio Programmers are key members of the newly-formed in-house audio team servicing our Improbable studios in Edmonton, London, and Seattle. Areas of impact for this role may include: