Senior Audio Programmer

Remote - UK

Game dev
Show us what the future of multiplayer games looks like. You bring the skills, ideas and ambition, we'll give you the tools, support and technology you need to create the best work of your career in a culture that lives and breathes multiplayer development.
 At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
Your Mission
You will be a foundational hire in our UK Games Studio, helping us build the next generation of MILES and designing new ways for people to engage with digital experiences
We are looking to create new massive online experiences, you will guide the development and expansion of our ScavLab experiences into something completely new.
We are looking to introduce players to our experiences in exciting and memorable ways, help them understand what our world is and will become through a meaningful, multifaceted campaign. We have been experimenting with the technology and gameplay under-pinning these experiences with our ScavLab product, but we are looking to bring these experiences into a full fledged product.

Areas for Impact:

  • Have heavy involvement in the creation of software processes, pipelines, and discipline.
  • Give constructive critique on the quality of the audio features within the game.
  • Display a high degree of discipline in following the software engineering processes.
  • Create high quality audio feature development within industry standard timelines.
  • Have the ability to own a feature from receiving the design spec, through system design and implementation.
  • Own the audio technology area of the game and execute on it with a high degree of quality.
  • Mentor other developers on audio technology within the development team.

We'd like to hear from you if you embody the following:

  • An expert in an audio programmer skill-set (e.g.: programming, debugging, maths etc…) with shipped products that show an end-to-end understanding of the process.
  • An excellent understanding of common game technologies, processes and software development.
  • Excellent in self-managing workloads through Jira or another tracking methodology.
  • Excellent in identifying issues and proposing solutions that improve software development process or discipline.
  • 3+ years experience in C++.
  • Experience working with Wwise.
  • Experience with networked spatial audio (preferable).
  • Experience with Unreal Engine 4 (preferable).
  • Audio Experience in MMO/large scale games.
  • Able to create tutorials, guides, or other important documentation for more junior staff members.
  • Able to mentor more junior members of the software team

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.
We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

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