Senior DevOps Engineer (Metaverse)

Remote - UK

Game dev
Show us what the future of multiplayer games looks like. You bring the skills, ideas and ambition, we'll give you the tools, support and technology you need to create the best work of your career in a culture that lives and breathes multiplayer development.
At Improbable, we believe that the next revolution in entertainment and society will come from massive virtual worlds. They will create new economies and opportunities globally, changing not just how we play, but how we work and relate to each other. That’s why we’ve made it our mission to build the next generation of technologies for online multi-user games and simulations. As part of that, we are launching a series of ground breaking titles to players around the world.
At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfillment of solving hard problems to achieve something profound and transformative.
Your Mission
We believe that the Metaverse experiences of today are far from what players and participants deserve. We believe we can create a better looking virtual world, filled with people, novel experiences and meaningful interactions by leveraging our AAA game development experiences. 
We have already started this journey by holding a ScavLab event with over 4,000 players crowding into a single map to battle, and a Meet and Greet with K-Pop star AleXa attended by over a thousand fans who all got on stage at the same time.
The ways that we develop, test, iterate and deliver our Metaverse experiences at Improbable are critical to our success. We need to create or adapt solutions that are flexible enough to accommodate a large variety of games, game-like content, technologies, teams and approaches. The solutions we apply must also reduce duplicated effort through sharing and re-use. It’s a fine line to walk, and requires experience, pragmatism and empathy. Our ultimate goal is to industrialize our game development tools and processes, allowing us to experiment and deliver at massive scale.
As a senior DevOps engineer, you will be responsible for learning, building, teaching and researching the foundations of our internal studios’ development toolkits. You will deliver build systems, in-engine tooling, infrastructure components, automated testing solutions, development processes and alerting and reporting. Our central DevOps function is a resource for our internal studios, providing them the means to request and compose what they need to successfully develop their games.

Areas of impact:

  • Have heavy involvement in the creation of development processes, CI pipelines, and workflows.
  • Give constructive critique on the quality of the build systems and pipelines used within the project.
  • Display a high degree of discipline in following the software engineering processes.
  • Own automated processes, through requirements gathering, design and implementation.
  • Own a discrete area of the build system and execute on it with a high degree of quality, e.g.: CI features, automated testing, build tools.
  • Mentoring junior engineers.

We'd like to hear from you if you embody the following:

  • An Expert in a DevOps Engineer skill-set (e.g.: source control,  CI, bug tracking, automated testing etc…) with successful projects that show an end-to-end understanding of the process.
  • An excellent understanding of build engineering practices such as CI, Source Control, automated testing etc.
  • Excellent in self-managing workloads through Jira or another tracking methodology.
  • Excellent in identifying issues and proposing solutions that improve the software development process build pipeline.
  • Able to choose the best tool for the job, and keep up with the industry in having a good awareness of modern build tools.
  • Experience with Unreal Engine 4 (preferable).Experience with, or an understanding of Perforce (preferable).
  • Experienced with any popular cloud hosting provider (AWS, GCP, Azure) (preferable).
  • Able to create tutorials, guides, or other important documentation for more junior staff members.
  • Able to mentor more junior members of the software team.
  • Skilled in one or more common scripting languages (Python, Bash, Powershell, etc)
While we think the below experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply!!

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.
We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

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