At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
Your Mission
You will be a foundational hire in our newly formed UK Games Studio, helping us build the next generation of Games on our SpatialOS platform.
As part of the Improbable Game Studio, you will have an opportunity to define the next generation of deeply interactive online experiences.
Help us create games that allow for new depths of simulation, destruction, and physical interaction at an unprecedented scale. Our technology allows us to experiment with genuinely new mechanics, both big and small. We're learning new skills within a massively networked environment that we believe is the future of gaming.
The impact to a project expected from a Team Lead Engine Programmer is focused on driving the Engine team forward as a single unit.
3+ years experience in C++.