At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
Your Mission
As a Field Engineer at Improbable, you will play part product manager, part evangelist, part R&D and part business development as well as managing and growing the sales engineering function at Improbable.
You will be heading out with our Business Development team to meet new clients. You will pitch SpatialOS to technical leadership, advise customers on how to build multiplayer games and provide answers to technical and creative questions raised by clients
Helping customers design and make solid architectural choices early on. As a games engineer, you will be paramount in ensuring the success of a SpatialOS game through these early technical choices.
You will be involved in building internal projects to demonstrate and de-risk the potential of SpatialOS, which can be used for sales material and customer demonstrations.
Areas of Impact