Software Engineer - Build
Remote - UK

Work on ground-breaking multiplayer titles, push the boundaries of games technology and virtual worlds, or get to grips with some of the world’s toughest security challenges. If your ambitions are high, we’ll give you the tools, support and culture to take them even higher.
The Multiplayer Group (MPG) are 300 developers and data scientists, helping our clients and partners build 20+ AAA projects at any one time. We’re probably the most experienced multiplayer dev group in the world and we’re set up to help the games industry make games more easily, to deliver the highest quality, and become long-term partners.
We hire the best people, our talented team is spread across the globe. We’re remote-friendly and big on wellbeing, so if you love the sound of us, we’d love to hear from you!
What you’ll be doing -
- Creating and improving build systems
- Responsible for maintaining and optimizing infrastructure processes
- Responsible for implementation across a number of areas
- Identify and highlight any potential risks in working solutions
- Solve problems through the application of sound software engineering principles
- Continuously work to minimise technical and maintenance issues
- Champion quality in The Multiplayer Group and our clients development process
What we’re looking for -
- A strong programmer with professional experience in games
- Passion for build systems and tools
- Experience in CI/CD pipelines
- Working knowledge of TeamCity and Perforce
- Experience with automated testing systems, game patching systems and server deployment
- Attention to detail with a strong ability to analyse and comprehend direction
- Awesome technical insight and a finisher of technical tasks
- Ability to understand and explain technical ideas
Advantageous to have
- Knowledge of scripting languages
- Experience with Unreal and C++
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