Improbable has created SpatialOS: a networking solution combining low latency, tools for faster iteration, and a ready-to-go architecture capable of supporting innovative games. Now the Improbable Defence division, building on the backbone of SpatialOS, has combined world class scientific modelling, market leading AI, mission specific user interfaces and a uniquely flexible and secure deployment model to create a powerful simulation platform tailored to the needs of the military.
Our mission? To enable the most realistic and effective military simulations ever experienced, making defence users more effective on operations and decreasing the cost of military preparedness.
Your mission
is to make sure that our customers, partners and users have the information and resources they need to use our platform and related tooling successfully. From getting started, to completing integrations, installation, and administration across a single synthetic environment, your documentation will be essential to our success.
You’ll focus on user-facing documentation, but might also work on command-line help and support in our web UIs, blog posts, proposals, technical diagrams and more. You’ll create, update, review, reorganise, and remove documentation, in collaboration with partner engineering, UX research, project management, software engineers, QA engineers, product managers and product marketing. We have a strong culture of developers contributing to our docs, so collaborating with developers on what they write is a big part of the job.
On a day to day basis, you'll work with different engineering teams across the Defence platform and products, alongside one other tech writer. You'll also be part of a supportive cross-company team of tech writers, who frequently share learnings and expertise.
To see an example of what our documentation is like from our game unit, go to documentation.improbable.io/spatialos-overview/docs.