Join us for a livestream series to help you "Get Started” with the latest release of SpatialOS for Unreal. Get an in-depth look at our latest features, which will help you develop, launch and run your online multiplayer game quickly, easily and efficiently.
Join us for the virtual unboxing of one of our biggest SpatialOS for Unreal product releases yet – 2019.1. We'll help you get started with new features such as offloading, simulated players, matchmaking services and more. This session is ideal for current SpatialOS game devs or newbies curious about quicker and more effective multiplayer game development. August 15, 2019, 6PM BST / 10AM PSTWatch
Learn how SpatialOS for Unreal empowers more flexible game architecture by allowing you to offload computation for systems like AI. This can enable an increase in game scale and complexity beyond a single dedicated Unreal server. This livestream is ideal for developers who are interested to dive into offloading. Featuring Midwinter's Director of Engineering, Peter Burzynski. August 28, 2019, 6PM BST / 10AM PSTWatch
Discover how SpatialOS for Unreal can help you with fast iteration and testing, early and often, with simulated players. This means using representative player behaviour that's much easier to corral into a playtest. This live stream is ideal for developers interested in diving into the features that can improve iteration cycles. Featuring Improbable Edmonton. September 12, 2019, 6PM BST / 10AM PSTWatch
Valuable studio time and resources are always at a premium. Join us to find out how SpatialOS for Unreal can help you do more with less, with new services such as matchmaking. This livestream is ideal for current SpatialOS developers who want to improve team efficiency and focus more on gameplay. September 26, 2019, 6PM BST / 10AM PSTWatch