The cost of creativity: balancing innovation with commercial success
We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
Microsoft and Improbable Announce Global Partnership for the Defence and National Security Sector. Enterprise cloud leader and synthetic environment company collaborate to accelerate delivery of next-generation capabilities
New hires will help UK technology company enable deeper collaboration between governments, armed forces and private sector and strengthen the safety and prosperity of the UK and its allies
Synthetics set to play a major role in defence according to the UK government’s Integrated Review of Security, Defence, Development and Foreign Policy announced today.
What do you think of when you read the word ‘defence’? Whatever comes to mind, you may be surprised to find out what exactly our defence division does and why working at Improbable is almost certainly unlike anything you’d expect.
Improbable is pleased to welcome Natalia Strauch to our executive leadership team as Chief People Officer.
Midwinter Entertainment kicks off Closed Beta testing for its free-to-play game PvEvP Survival Shooter Scavengers on PC.
Improbable and Midwinter Entertainment are working closely on 'Scavengers', a SpatialOS-powered MMO from the Creative Director of Halo 5.
Improbable’s Defence business has been awarded a second contract to continue Single Synthetic Environment Technology Demonstrator for UK Strategic Command
Former Secretary of the Air Force Deborah Lee James, Former Under Secretary of Defense for Policy Dr. Jim Miller and former Under Secretary of Defense for Intelligence Dr. Michael Vickers Join Improbable LLC’s Board of Managers
UK technology company contributes synthetic environment expertise to Royal Society’s RAMP pandemic modelling project, massively increasing the speed of combined models representing pandemic spread by factor of 10,000.