A better way to build

The complete multiplayer solution for any engine, genre or platform

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Find your best game

SpatialOS is a cloud platform that provides hosting, online services, tools and a multiserver networking stack for developing and operating your multiplayer game, using any engine.

Build efficiently with SpatialOS

Build efficiently

We take care of the networking, hosting and online services. This means you can dedicate your budget, time and talent to gameplay and deliver low-latency action from hosting sites around the world.

Ship quickly with SpatialOS

Ship quickly

SpatialOS supercharges any engine. You’ll get to your first prototype sooner, start playtesting at scale immediately, and begin identifying bugs and bottlenecks easily as you iterate rapidly towards your ideal game.

Innovate easily with SpatialOS

Innovate easily

Grow your game as fast as you like and change direction at any time. Push genre boundaries, experiment with new content and persistence, and take your game cross-platform.


Focus on design, not on tech

Run a single game world across multiple dedicated servers to expand its size, player count and capabilities. Experiment with player numbers, complex AI and more gameplay systems. 

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Adapt, grow and go global whenever you need. With our secure, scalable and flexible cloud platform you can host your game near players in every major gaming region. 

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Understand and manage your game with production-ready logs, metrics and inspection tools. Plus playtesting tools allow you to distribute your game to players with just a link. 

Explore tooling →


A complete solution

SpatialOS improves every stage of game development. Find out how we solve technical challenges, make production and iteration faster, and give you the freedom to explore amazing new gameplay possibilities.

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Platform benefits

Create worlds without end

When you pass the limits of a single-server, creative compromises fall away and opportunities spring up in their place. Instead of being bound by the decisions you made when you started, you’re free to take your game in any direction.
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Use cases

Develop any genre

If your game involves playing in real time, you can use SpatialOS to build and operate it. Whatever the genre, whether session based or persistent, you can build it on SpatialOS.

Read more about use cases →

Game Development Kits

Use any game engine

The GDK for Unity gives you a head start on common challenges. The FPS Starter Project, for example, has solutions to movement, shooting, transforms and health.

Explore the GDK for Unity →

The integration with Unreal has native-feeling workflows so you can use SpatialOS with all the Unreal Engine’s networking APIs. Plus you can port an existing Unreal project in just a few steps.

Explore the GDK for Unreal →


We supply SDKs in various languages that help you integrate any engine, and have various support channels to help you along the way.


Get started with SpatialOS

Download and get prototyping today, for free.
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Use cases

Use cases

Create anything from frenetic shooters to rich, complex RPGs and strategy games.

SpatialOS Runtime


Explore the heart of SpatialOS, including engine load balancer and distributed multiplayer architecture.